
Furthermore, the AI should always accept this offer if they can see they have no chance at defeating you in a war. > What these games really need is a diplomatic option for you to demand they surrender to you completely and become a client/puppet of your empire. What these games really need is a diplomatic option for you to demand they surrender to you completely and become a client/puppet of your empire. It can then feel very frustrating that you're so far ahead but must still go through the whole song and dance to finish the game. I agree with you that the number of choices you need to make in the late game is overwhelming, and many of these choices are trivial, but there's an additional problem: you are often so far ahead of the computer AI opponents that it feels like you'd have to make some huge mistakes to give them any hope at all. I automate my bases/cities/planets with all of the available automation options and then try to wrap things up as quickly as I can but it always takes longer than it should.

Every single time I get bogged down in the late game. I've played Civ 1-5, Alpha Centauri, Master of Orion 2, Master of Magic all quite extensively.

I usually lose interest at this point but enjoy the early game. This came to mind because I've been thinking about doing something like this in a (totally unrelated) piece of software I'm designing in my head. I don't know, I haven't played any games of this kind for.

Or maybe it doesn't even need to be invented maybe they are already bundled together in sub- and sub-sub-concepts in some games? But perhaps something similar could be set by inventing hierarchical levels for more abstract concepts like technological / economic / military / research strategies. If later you want to micromanage some specific city or country, just uncheck the box only for that one, and let all the other cities in the country / countries on the planet keep following the settings of their parent level.

So you adjust all the settings for each, say, city in the first few rounds then, when you have several countries, you click that box in each of the cities and from then on set it just for each country later, click it in each country and just set for whole planets. A simple "inherit from parent" checkbox for each settings dialog?
